| Abstract submission:
| Dec 05, 2013 (Objects only)
Nov 22-Dec 19, 2013
Dec 13-Jan 09, 2014
Jan 04-Feb 17, 2014
Feb 24, 2014
Ido Guy, Haifa Research Lab, Haifa, Israel
Tracy Hammond, Texas A&M University, College Station, Texas, USA
Contact: workshopschair2014 at iuiconf.org
IUI 2014 will have five different exciting workshops to choose from:
The workshop papers are not published in the IUI proceedings, but rather publication details are controlled by the workshop itself. Submission guidelines and deadlines vary from workshop to workshop. Please consult the workshop websites for information on the workshop submission details.
SmartObjects: Third Workshop on Interacting with Smart Objects
Abstracts Due: December 5, 2013, Papers Due: December 19, 2013
There is an undeniable ongoing trend to put computing capabilities into everyday objects and places. Well known examples range from smart kitchen appliances and objects (smart coffee machines, smart knifes and cutting boards), smart (tangible) objects up to smart meeting rooms and even urban infrastructures.
These smart objects are fully functional on their own, but added value is obtained through communication and distributed reasoning. While other venues have focused on the many technical challenges of implementing smart objects, far less research has been done on the topic of how the intelligence situated in these smart objects can be applied to improve their interaction with the users. This field of study poses unique challenges and opportunities for designing smart interaction.
Smart objects typically have only very limited interaction capabilities. Yet, their behavior exhibits an amazing amount of intelligence. For example, several digital cameras are able to recognize faces in a scene automatically and adjust the focus accordingly. For first time users this can be quite surprising, and for experts this is a feature they probably want to turn off. The challenge is to design intuitive interaction with smart objects in a way the user feels in control of the smart object and understands the behavior and capabilities of the object.
Interaction with smart objects is situated in the physical environment of the user, i.e., it does not take necessarily place in a desktop setting. A smart object often uses additional cues from its context to improve the interaction with the user, thereby, making the interaction between user and smart object feel more natural. Furthermore, a smart object is a physical object which allows to exploit approaches from tangible and embodied interaction to enhance the interaction.
PATCH2014: The Future of Experiencing Cultural Heritage
Papers Due: December 14, 2013
The 7th International Workshop on Personalized Access to Cultural Heritage (PATCH 2014) will be this year co-located with the Intelligent User Interfaces Conference. IUI is the annual meeting of the intelligent interfaces community and serves as the principal international forum for reporting outstanding research and development on intelligent user interfaces. It takes place in Haifa, Israel on 24 February.
Visit the Background page for more information on the context of this PATCH workshop. Information of paper submission can be found on this page.
PATCH workshop series are the meeting point between state of the art cultural heritage research and personalization b using technology to enhance the personal experience in cultural heritage sites. We aim at building a research agenda for personalization in CH in order to make the individual CH experience a link in a chain of a lifelong CH experience which builds on past experience, is linked to daily life and provides the foundation for future experiences. The workshop aims to be multi-disciplinary. It is intended for researchers, practitioners, and students of information and communication technologies (ICT), cultural heritage domains (museums, archives, libraries, and more), and personalization.
Papers Due: December 5, 2013
With the advent of technology and connectivity, automotive User Interfaces are becoming increasingly complex and now host a variety of nontraditional applications. At the same time, Automotive UIs have also specific limitations imposed by the driving environment, driver attention limitations, safety considerations, and the organization of space inside the vehicle.CANCELLED
IDGEI 2014: 2nd International Workshop on Intelligent Digital Games for Empowerment and Inclusion
Papers Due: December 4, 2013
Digital Games for Empowerment and Inclusion possess the potential to change our society in a most positive way by preparing selected groups in a playful and fun way for their everyday lifebs social and special situations. Exemplary domains span as far as from children with Autism Spectrum Condition to young adults preparing for their first job interviews or migrants familiarizing with their new environment. The current generation of such games thereby increasingly demands for computational intelligence algorithms to help analyze playersb behavior and monitor their motivation and interest to adapt game progress. The development of such games usually thus requires expertise from the general gaming domain, but in particular also from a gamebs target domain, besides technological savoir-faire to provide intelligent analysis and reaction solutions.
IDGEI 2014 aims at bridging across these communities and disciplines by inviting respective researchers and experts to discuss their latest perspectives and findings in the field of Intelligent Digital Games for Empowerment and Inclusion.
Sketch: Pen and Touch Recognition
Papers Due: November 22, 2013
With the rise of touch and pen enabled phones and tablets, sketch recognition is regaining popularity and public presence, and more people are becoming aware of and interested in this difficult, but valuable, problem. This workshop, hosted at IUI 2014, will bring together the sketch recognition community to encourage exciting new research directions.